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Resources

Beginning your first step in your journey

Starting out is no easy task whatever or whenever it begins. But we do know where to begin when it comes to gathering your creativity together for presentation regarding what it can be. From illustrations to commissions done, to self-works or other freelance pieces, here we show you just how you can get started in arranging your portfolio to present from anywhere. Or if you are looking to start somehwere but not wsure where to begin, here are a few reccomendations on how you can become noticed and develop a good amoun tof attention from your works!







Behance is one of the many tools that Adobe has to help creators stand out. It’s somewhat like LinkedIn, in the sense that you can use it to showcase your professional work and connect with others.Creators in several fields can use Behance, but it’s especially helpful for visual artists such as designers, photographers, and videographers.



What sets Flickr apart from other popular photo-sharing apps like Facebook and Instagram is that it's truly a photo-centric platform built for professional photographers and photography enthusiasts to show off their work while enjoying the work of others. It's more focused on the art of photography than any other major social network out there. Think of it as Instagram for professional photographers.

ArtStation is a platform for artists to showcase their artwork. However, ArtStation is more geared towards creatives who are interested in the games industry, film and entertainment.Many artists have found that having an ArtStation portfolio can help them get jobs with major game studios. Recruiters from companies such as CD Projekt Red, Blizzard Entertainment and Riot Games place job notices on the site.



Adobe Creative Cloud is a set of applications and services from Adobe Inc. that gives subscribers access to a collection of software used for graphic design, video editing, web development, photography, along with a set of mobile applications and also some optional cloud services. In Creative Cloud, a monthly or annual subscription service is delivered over the Internet.


No Experience?

Don't Be Afraid to work for Free

With your new graphic design samples in hand, you can now offer your services to clients. Now, keep in mind, you are an amateur graphic design artist, so you don't want to charge clients exorbitant amounts of money for a job. On the contrary, you want first to gain the experience of working with clients and creating design pieces on a deadline. So, rather than trying to get rich quickly, don't be afraid to work for free and build up your reputation. Mainly, you want to volunteer your services or work at a cheap rate because you need to develop your creative style and skillset. On-the-job training is the best way to build confidence and learn through trial and error. But more importantly, when you start to work for others, you express your creative freedom, build your own projects and ideas, and bolster your portfolio with real work samples rather than specs. After you've gained a few smaller clients or have built up your portfolio with real clients and designs, you can start freelancing on larger platforms that can bring you better opportunities.


The Broader the Better

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Graphic Design in its own is somthing impressive and not a lot of people can pull off. Its an entirely different thing to have some experiences already with a set number of skills. One thing you must have under your grasp is to master the 3 Design apps. Photoshop, Illustrator, and InDesign, they are a staple in your career and knowing them is a must to get yourself started in the graphic designing world. This applies for lesser known fields such as HTML, UX/UI Design, Package Branding, even Public Graphic Design and Motion Graphics. The more you have with softwares the better your chances become in landing that dream job.


Level Up that Experience!

From understanding your own self-promoting to getting a grasp of all the softwares avaliable to the perfect designer. One more important thing to note is that with no experience comes no revenue in your work. Starting out with smaller companies can skyrocket you to land bigger jobs when you are ready to take the next step and advancing your career even furhter. Bigger compaines pay more, that's obvious, whether its be a Official Corporate Designer to a Gaming Concept Artist, having at least 2-3 years of experience will look good on that resume when you work towards that goal in landing a good role in one big leading company.


Wrapping it Up

With just this little lesson of what it takes to become a Designer. Its still pretty normal to feel scared and take the first step. But without ever taking that first shot, you will never know what you are capable of. Its apart of the journey to feel unmotivated, or in an art block, or hitting that goal. That's why it's important to craft on your skills and prepare that there will always be room to grow. Don't wait and start now!